Haven't gotten a map yet where I've gotten a relic so havent gotten a mobile Monolith yet. The Lesser Lord can take control of enemy vehicles, but it takes so long it's easier to just kill it. I don't get why there's three different units that are attached to skimmers, that all do the same thing. Necrons are annoying the piss out of me learning, the builder scarabs seem to be the only unit capable of capping points? The Wraiths are awesome for uncovering infiltrators, I got the Wargear mask for my commander, so I keep a few at the base, and a few with the other units. That said, the Eldar did rock at taking out vehicles/buildings. Plus, Banshees were much more expensive when compared to Kroot. It just frustrated me so damn much that I needed two different units were most others could make do with one. This was especially annoying with the Dark Reapers, who were amazing at taking down heavy infantry but sucked at fighting light ones. Unlike the Tau, or even the Space Marines, their infantry had one thing they were terrifyingly good at but not much else. The Eldar I found were too specialised for most things and required a shit load of micromanagement if you wanted to use them with any degree of skill. The only things I found them lacking in was taking down vehicles, their weapons just didn't seem as effective as a krak missile to the rear or a prism cannon. I played as the Tau mostly, they were certainly the most versatile of the lot with their powerful long range weapons + the Kroot (that leap special attack let me take down units three times their strength with plasma weapon support). Once I'm done with this, I'm moving on to DoW : Soulstorm, and then going to play the base game and Winter Assault. The story is incredible with the amount of effort they put into it, it's about what I'm coming to expect from Relic/Warhammer. UI isn't super friendly, and the troop's pathing (movement) is horrible.
I had one map where I was assaulting the Imperial Guard home province, and even with a trainer, I spent an hour on it, cranking out nonstop dreadnaught assault waves.īetter then the 5 minute maps of DoW2, but you can't really zoom out to see shit, your eye is in Iso view around 40 feet off the ground. Playing on normal, outside of a few maps, you get bumrushed by the computer early on and will be fighting your ass off if you don't build right, FAST, and tank rush their asses. When one dies, you have to readd, and reequip him, which is a pain in the ass.
Dark Crusade does that, with me needing to generate your normal hundred unit zerg fest.Įach Space Marine squad has 9ish guys, which you have to individually upgrade and add (you start with 4 guys) to the squad. I didn't like only controlling 4 leaders with a few guys each in DoW2, I felt like I needed more numbers to really feel like I was in an epic battle.
After playing DoW2, I am having a hard time getting used to Dark Crusade, one of the first game's expansion packs.